"[He] loves to set his figures in action against greenish or purplish backgrounds, in which
we can glimpse the phosphorescence of decay and sniff the coming storm."
-Charles Baudelaire, writing on Edgar Allan Poe
What's striking about Seven is that the detectives never get
the better of the killer. It's a police procedural/horror hybrid in
which the fascination with death outweighs the logic of
detection. They're two steps behind him from beginning to end, and so
are we. There's almost no violence enacted on the screen. There are no
scenes of the killer stalking his victims. The film refuses that kind
of cheap thrill. All we see is the evidence of violence.
In the world of Seven, man is corrupt and cities are cesspools
of contagion, spreading sin faster than TB. Forget the inequities of
class or race, we're all sinners and urban blight is the Lord's decor
for the gates of hell. If Seven eschews the mythic underpinnings of
Fincher's first feature, Alien3, its ambiance is even more
overwhelming. Every frame seems saturated with despair. Fincher's
concrete sense of place is the cornerstone of his directing
talent. Working with production designer Arthur Max (who developed his
apocalyptic style as a stage lighting designer for Pink Floyd and
Genesis) and cinematographer Darius Khondji (also of
Delicatessen and The City of Lost Children), Fincher
brings forth an acrid vision of post-industrial decay-all dank greens
and browns, the light filtered through pelting rain and yellow
smog. The walls are peeling, the dust is thick, the clutter is out of
control. If not for a couple of already obsolete computer terminals
in the police station, you might think you were in a 1930s depression
picture or a 1940s noir. In any event, it looks as if things have been
spiraling downhill since just about the time motion pictures were
invented.
Seven literalizes the struggle of bringing
things to light. As in his video for Aerosmith's "Janie's Got a Gun",
Fincher loves the look of flashlights penetrating obscure and
terrifying places. The extremely shallow focus is a way of controlling
the viewer's eye, making you look at what you don't want to see and
suggesting that there's something worse that you can't get a grip on
lurking on the periphery.
Seven is, beginning to end, as lush and lyrical a film as ever
came out of Hollywood. Watching Mills and Somerset chase the killer,
leaping and staggering through shafts of light diffused through
centuries of dust, one thinks of Tourneur and Feuillade (the almost
monochromatic color cinematography has the density of black and
white). But Fincher not only molds space with light, he shapes time
with it too. Every time a shot changes, the light streaming softly
from a window or a lamp hits the eye like a muffled drum beat.
Fincher's approach is to maintain clinical detachment while
heightening the visceral quality of his imagery. The dead in
Seven have met with very bad ends. If we are fascinated by
their remains, it's because Fincher is so good at suggesting that
there is nothing to prevent us from winding up just like them.
-Amy Taubin
Go to Voyager's Seven Site